C Specification
// Provided by VK_EXT_device_generated_commands
typedef struct VkGeneratedCommandsMemoryRequirementsInfoEXT {
VkStructureType sType;
const void* pNext;
VkIndirectExecutionSetEXT indirectExecutionSet;
VkIndirectCommandsLayoutEXT indirectCommandsLayout;
uint32_t maxSequenceCount;
uint32_t maxDrawCount;
} VkGeneratedCommandsMemoryRequirementsInfoEXT;
Members
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
indirectExecutionSetis the indirect execution set to be used for binding shaders. -
indirectCommandsLayoutis the VkIndirectCommandsLayoutEXT that this buffer memory is intended to be used with. -
maxSequenceCountis the maximum number of sequences that this buffer memory can be used with. -
maxDrawCountis the maximum number of indirect draws that can be executed by any COUNT-type multi-draw indirect tokens. The draw count in the indirect buffer is clamped to this value for these token types.
Description
If the action command token for the layout is not a COUNT-type multi-draw
indirect token, maxDrawCount is ignored.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.