ICELib
1
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iceGameSessionAddReference(iceGameSession *pGameSession) | iceGameSession | |
iceGameSessionCreate() | iceGameSession | |
iceGameSessionGetEvent(iceGameSession *pSession, iceGameSessionEvent eventId) | iceGameSession | |
iceGameSessionGetUserLicenseState(const iceGameSession *pSession) | iceGameSession | |
iceGameSessionIsSessionStarted(const iceGameSession *pSession) | iceGameSession | |
iceGameSessionRelease(iceGameSession *pGameSession) | iceGameSession | |
iceGameSessionRequestEnd(iceGameSession *pSession) | iceGameSession | |
iceGameSessionRequestStart(iceGameSession *pSession) | iceGameSession | |
iceGameSessionSetGameCredentials(iceGameSession *pGameSession, iceServiceId serviceId, const char *gameId, const char *secret) | iceGameSession | |
iceGameSessionSetUserAccessToken(iceGameSession *pGameSession, iceServiceId serviceId, const char *accessToken, const char *tokenSecret) | iceGameSession | |
iceGameSessionUpdate(iceGameSession *pSession) | iceGameSession |