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Network Module Reference
NetGame
clan::SocketName
- Address and port for an IP end point
clan::NetGameClient
- Client main class
clan::NetGameServer
- Server main class
clan::NetGameConnection
- Represents a connection between a client and the server
clan::NetGameEvent
,
clan::NetGameEventValue
- Class for sending or receiving a NetGame network event
clan::NetGameEventDispatcher
- Helper template classes for calling functions based on an event name